Without them, I probably would have finished missions faster than I already did as rough weather always proved to be a thorn in my side. Weather effects are a nice, but irritating touch. “Guest deaths weigh on your conscience more than your park.” Challenge mode was an entertaining change of pace, but I don’t think it compares to the likes of Chaos Theory. Beating challenges will give you unique rewards that are usually just cosmetic skins. Each challenge offers a unique set of conditions that get harder depending on what difficulty you play. The idea is to aim for the par time, but you will also record a finish time so you can play the scenario again to beat your time. In-game ScreenshotĬhallenge mode is a race against the clock style sandbox. Unfortunately, there aren’t enough movies to satisfy my addiction, so I had to move on to the next best thing. It is somewhat difficult, and it singlehandedly made me fall in love with the game. After playing the campaign, this mode is refreshing. Even when you reach this point, the gates conveniently malfunction, sending you into a panic to protect your guests. Most of the missions are centred around guiding you towards the iconic T-Rex escape. The first scenario, based on the original movie, forces you to recreate the first theme park where the creation of dinosaurs is a scientific breakthrough. Even some of the scenarios put you in a pickle, but this is truly where the game shines. While this lacks much of a story, and instead just recaps parts of the movies, it’s quite entertaining. Chaos Theory lets you live out your park building dreams by recreating the movies and seeing if you can do it better. Once you complete the campaign, there are two alternative modes (besides sandbox) Chaos Theory and Challenge. In-game Screenshot “After playing the campaign, this mode is refreshing.” I managed to complete the entire campaign in one sitting, and I felt incredibly let down. Unfortunately, this only lasts around four hours, and it’s basically a glorified tutorial. This is the basic concept of the game, but the campaign offers a little bit more dialogue than usual. Throughout the campaign, it’s your job to tranquilise and capture dinosaurs and build suitable enclosures for them. After Fallen Kingdom, the dinosaurs escape into the real world, and humans will have to learn to live alongside dinosaurs, somehow. So if you haven’t seen how this ends, you might be in for some spoilers. The Jurassic World Evolution 2 campaign follows on from the last movie, Jurassic World: Fallen Kingdom. Fortunately, now I can in Jurassic World Evolution 2, and honestly, it’s not that easy to keep dinosaurs in a pen. However, I always thought I could do a better job. As I grew older, I realised that it could never happen especially after watching Jurassic Park. Every day, I’d wish that dinosaurs roamed the earth so that I could go ride on the back of a Pterosaur. Dinosaurs have always been a passion of mine ever since I was a kid.
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